Monsters
Last updated
Last updated
In general, monsters, which exclude players and NPCs, refers to hostile targets and other organic entities to hostile targets and other organic entities that need to be taken out in favor of the growth a player.
Display the name of monster.
If Monster name is red colored, you kill them and you will get EXP.
If Monster name is white colored, you will not get EXP if kill them (mostly different level between player and monster are 10-level UP).
If Monster name is white colored, you will get small EXP if kill them.
Monsters are ranked as follows depending on their level, HP, attack and properties:
Monster Grade
Some monsters have their own elements, forces. You can fight their elements with opposite elements:
Display the HP (health points) bar of monsters.
Monster’s hostility points increase when ty are exposed to threats or dangerous behavior. Once their hostility point increases, they will strike a player first or act in a similar behavior.
When attacked by a player
When multiple players attack a monster, it will attack the player who dealt the most damage.
When de-buffed by player
On top of direct attacks, de-buffs of the curse class will also induce a monster to attack the player who casted it.
You can earn experience points from hunting monsters in two ways. One, you can hunt a monster and earn experience points directly proportional to the damage you dealt and two, you can earn experience points from taking down a monster completely. Thus, you gain experience for every damage point and additional experience for finishing.
A monster’s name will appear in red when the monster level is 4~10 levels higher than the player.
PitBosses monsters are difficult to fight alone, all players can re-group and fight the pitboss monster together!
PitBoss monster shown with this monster grade
After pitboss monster is killed, it will drop some rare items and party members can pick the loots together.
Monster elements | Opposite Elements |
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Be careful of Monsters aggressiveness They can attack you when you are close to them.
Monster name in red | Monster name in white | Monster name in purple | |
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Gaining Experience
Experience points gained as usual
Cannot gain experience points
Cannot gain experience points
Obtaining Item
Item obtained as usual
– Normal Monster: applied for level differences of four or more and 10% decrement per level from our levels – Ace monster : applied for level differences of three or more and 10% decrement per level from three levels (drop rate is maintaned for pit boss monsters)
Item obtained as usual
Normal
Ace
Champion
Elite
Hero
Pit Boss
Fire
Aqua
Aqua
Wind
Terra
Fire
Wind
Terra